Among programmers, I am the best artist.
Among artists, I am the best programmer.
In the end, I am a generalist specializing in solving other people's problems.
A technical game designer, if you will.
Worked on
- Project ST (Supa Trupa) by The Breach Studios (Steam, Play Station)
- Synth Riders by Kluge Interactive (Steam, Oculus, Apple Vision Pro)
- Final Fury by Kluge Interactive (Steam, Oculus)
ATS Friendly CV: https://tinyurl.com/DiegoSaldivarCV
Art Station: https://www.artstation.com/dsaldivar
GitHub: https://github.com/neurogamedev
Dev Vlog: https://www.youtube.com/@neurogamedev
B.A. in Animation and Digital Arts from the Tecnológico de Monterrey (Mexico). M.A. in Game Development and Research in TH Köln (Germany). Previously worked in videogame academia in Germany and Norway. Currently a VR programmer by day and neurogaming pioneer by night.
Proficient user in Autodesk Maya, Blender, Unity, Unreal, Photoshop, Illustrator, After Effects. Polyglot by nature: English, Spanish, French, German, Italian, HTML, Java, C++, C# MEL, Python, Linden Scripting Language and Latin.
Worked freelance since 2005 in virtual photography and digital art. Skilled in rapid prototyping and exploring futuristic ideas. Additional experience teaching and developing for multiple gaming platforms. Amateur opera singer.